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 Subject :The marketplace for end game drops crashes.. 27-01-2019 14:25:16 
StevenCao
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Joined: 13-10-2018 07:21:55
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I obtained zero Superior Engraved Gollux Pendants, and have soloed Hell Gollux 15 occasions. Instead, according to empirical information Maplestory M Mesos for sale, the drop rate of the pendant is approximately 2-3%, which is totally clear because of the propensity of pay-to-win gamers to take themselves repeatedly in these boss runs. This low percentage yields an outcome signal of 15-20mil per day.

I have eight Tough Magnus runs each week. However, Tyrant boots simply don't sell anymore since literally any random person can leech their way to a pair of boots.I am treated the same way (or worse, even if the player has higher variety ), as players that paid their way into high, even though it takes literally no maplestory2 skill at all to get to the top if you are spending out of pocket. No. Skill. At. All.

So rather than relaxing and bossing daily for earnings, I have to rely on the same exact methods that I used seven months ago, before I even reached six-digit selection, when I reached max mesos for the first time.I literally haven't seen one person who has reached 2mil scope in a shorter time period without spending money, or will be more proficient than me at generating revenue, yet I am considered just another 2m range player in my server.

This game is just way too easy for people who pay their way to the very best. The marketplace for end game drops crashes, diminishing in reaching end game standing what little accomplishment there is.

What happened to benefit based on merit? Making the process more easy for people who do not cover was a step in the ideal direction, but I feel as if it's placing a band-aid on a gunshot wound. It's already easy enough to achieve 2mil range without spendingas long as you have an ounce of merching ability and fundamental common sense. The real issue that has to be addressed is raising the difficulty of attaining endgame Maplestory 2 Mesosfor people who cover, so that random people do not attain 2mil scope in the matter of days by simply emptying their pockets and then proceed to put in to a limitless supply of end game gear, a phenomenon I see too frequently these days.

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