Form Login



Agenda Kegiatan Masjid

Jadwal Sholat Kota Jakarta
Beranda Majalah Online Forum Masalah Tauhid Path of Exile Reviews 2019 and PoE Curre...
 Forum MMBI :: Masalah Tauhid
Welcome Tamu   
 Subject :Path of Exile Reviews 2019 and PoE Currency.. 26-10-2019 20:11:42 
Sparketersp
Melihat-lihat
Joined: 14-09-2019 07:25:07
Posts: 3
Location

Blizzard launched the ARPG Diablo, its sinister atmosphere, randomly generated scene maps and even the fall of the equipment, the quaint and self-contained system of professionalism and the classic Gothic font LOGO, set off around the world There is a “dark frenzy”.


Twenty years later, David Brevik, the “Dark Father” who led the development of the Diablo series, acted as an honorary advisor to the ARPG called Path of Exile (Path of Exile), with a group of dark loyalty powders. Polished, I hope to make it another epoch-making dark work.


David Brevik’s push: Over the past 20 years, Diablo games have evolved and brought us countless classics. This time, I am honored to be a consultant, along with this game, to push the Diablo game to a new level. Spiritual continuation of the classic “dark” style


Path of Exile is a magical action role-playing game developed by New Zealand-based game development company Grinding Gear Games. The main stage is set in a mysterious place called “Vallás Continent”, known as the ghost island. There are completely random equipment item attributes, a high degree of freedom character formation and a huge background story.


When it comes to storytelling, the Path of Exile is much darker than the background of works such as Diablo. After all, in the Diablo series, there is the existence of the bright powers of Justice Archangel Tyrrell, Hope Angel Oll, and so on. A protagonist is also a group of descendants of Nai Feitian who have mixed blood of angels and The Demon.


And the treatment of several protagonists in Path of Exile is not so good, whether it is “barbarians”, “witches”, “rangemen”, “shadows”, etc., they are deviant, or “templars”, ” The duelists and other seemingly well-characterized characters, for their own reasons, or The Betrayal faith, or the crime of murder, were finally exiled by the home country of the island of Oria, becoming this “dead island” “The exile.”


After the player chooses a good character, the Path of Exile’s story begins with the protagonist being thrown off the ****** boat and drifting to a remote shore on the “Dead Island” Valkras continent. The land of Valklas is known as the Dead Island. In addition to the number of The Cataclysm that has become ridiculous, the creatures here are not willing to yield to Death. They often have to pull up the broken body after they have passed away. Make another noise. These dark and magical wandering zombies are the first enemies that players have encountered.


Imagine that you are waking up in the sound of the waves, and the last scene in your mind is being thrown into the deep sea as garbage. The only thing that can be seen in front of you is the only broken weapon. I just want to ask for help from nearby people, but find these creeping The body is not like a normal person…


Path of Exile uses a realistic game to paint the wind, modeling dark and gloomy scenes and meticulously to the scars of clothing, creating a dark world that is both realistic and magical. The sparkling sea still has foam that the tides recede, but the hidden octopus sea monsters are ugly and deadly; when I was attracted by the waterfall that slid under the sun, those stones suddenly jumped. The ugly giant worm instantly shattered the beauty of this moment.


Grinding Gear Games uses the self-developed engine’s excellent dynamic light source and shadow processing to present the beautiful side of the game, and then release the monsters with their own characteristics to the players who are confused by the scene, forming a huge contrast. Fall into the real and magical illusion of contradiction.


Behind this magical world of Meilunmei, there are a few unsatisfactory histories, and it is precise because of these past events that the vast Wallace continent experienced several times of The Cataclysm, which is now a monster, zombie and The dead land occupied by the ghosts. However, the exiles from Oria have nothing to do with these past dust. They only need to continue to blame the enemy in accordance with the main story until they destroy the gods who have banished them, and they can continue their endless killing.


Aside from the main story that is easily skipped, we can still learn about what happened to the mainland from the game’s falling equipment, the scenes, and other colorful items in the game. For example, the last level of the first level of BOSSThe Siren · Mo Weier, this strange sword with a double sword, surrounded by numerous gold and silver treasures, but with scales on his body, was a happy girl to be married before being cursed. Her lover, Drexo, went to Saan to seek antidote in order to save her, but Mo Weier could only fall into despair with the thoughts of her lover.


There are many stories like this in the Path of Exile. Although the original Val civilization and the eternal empire have been ruthlessly crushed by the wheels of history, many of these sad or interesting stories still pass through each of these gaps. The way it has been passed down.


When it comes to talent points, I believe that many players will come up with the early talent tree of World of Warcraft, but this system was originally derived from Diablo’s skill tree. In many games that use the talent tree system, players generally develop different pages according to their own occupations, and in the World of Warcraft, Diablo III games, the talent tree has been iteratively evolved into “skill pool”, “talent Specialized and other relatively simple and intuitive systems.


However, the developers of the Path of Exile seem to be completely afraid of scaring the players. When I first open the talent tree page, I can see the talent point system such as the starry sky and the stars, six occupations, 1384 The talent point is thus displayed in front of the players who are not prepared.


Of course, the first version of the 1384 talent points is difficult to complete all, and the six occupations have different starting points, so even if you want to move from the witch to the barbarian, it is not impossible, but it is easy to fall. Going to the spell does not hurt people, melee is also a half bucket of water.


However, this talented point system like Xinghai also provides players with many different options. You can put all the points on the talent of the attack output, become a human cannon sweeping a piece, or you can defend or dodge. A lot of effort is made on the points to achieve the situation of “there are thousands of strange clumps, and the leaves do not touch the body”.


And how to combine with the talent to create a powerful role in killing the Quartet, it is the turn of Path of Exile another feature system – the time when the skilled stone appeared. Like the previous talent point system, the skilled stone in this work is not the same as that in the normal RPG. Each character does not carry any skills by itself. It can only be embedded in the equipment by the skill stones obtained in various ways. To acquire skills.


Skill gems are divided into red, blue and green, which correspond to strength, wisdom, and agility, and are also divided into active skill stone and auxiliary skill stone. As the name implies, the skills on the auxiliary skill stone are used to strengthen the active skills. Auxiliary skills links, active skills will increase the cost of consumption, will play a variety of different effects.


And this is to mention the holes and links in the equipment. Since the number of holes, the color and the number of links on each piece of equipment are all random, this has become a very face-looking game, because even You get a very good costume with a very good character. If its color is not right, you have to work hard to re-use it.


Like many heavy RPGs, Path of Exile is also a game where “full level is the beginning”. After you have completed all the plots, how to build the personality you want to build under the highly free talent points and skill choices. The build is one of the ways to play. Coupled with the multiplayer gameplay, PVP and season-updated games that are updated on a monthly basis, it seems that everything can be created by the player’s own hands.


Pure prop trading system that abandons gold coins


In addition to the above differences and the gameplay and systems of mainstream RPG works, the Path of Exile’s trading system is also very different from other games. Or in order to fit all this happens in a forgotten “dead island” on the mainland of Valkras, the people above are the exiles exiled by the world, there is no gold coin in the game, all the trading, strengthening and development depend on the various props in the game.


This also makes the monsters in the game fall more realistic. Indeed, in many games, some monsters hidden in the ground and ruins will actually drop the gold coins themselves, which is a kind of deviation from the actual setting. The Path of Exile monsters will drop “Scroll of Wisdom”, “Armourer’s Scrap”, “Blacksmith’s Whetstone” and other consumables. Some of these items can be used to exchange various weapons and equipment with NPCs in the game. It has its own different uses.


Although the Path of Exile is a multiplayer online game, it is different from the larger MMORPGs such as World of Warcraft. The gameplay is more inclined to the more closed trading environment of Diablo III. Therefore, taking this “bartering” trading system with the advantage of “self-regulating value”, it can stabilize the situation of the in-game market to a certain extent and reduce the probability of events such as currency PoE currency expansion.


It’s been more than twenty years since the birth of Diablo, and when the many works in the market that tried to continue its “dark style” and even the sequels are walking the old road, Path of Exile has taken a different step. Trail. Grinding Gear Games presents us with a new look at the “seaside” with a high free talent point, a casual combination of skill stones and a “barter” trading system. If we drag the shackles of our bodies, cross the once-popular ocean, and board the new island that has not yet been discovered, perhaps a wonderful “dark” world is waiting for everyone.

Page # 


Powered by ccBoard