Attack, spell, and summoning is basically displayed on the skill tag. The tag is not the same as the damage type. The "effect" is the name I took myself, and I can't think of a better name. For without buying poe currency, the best way is using Poe attack.
First, the attack: refers to the attack that is "stuck" through various weapons or the attack that the empty hand "strikes" with the fist. Attacks that are "stuck" through various weapons are also called "weapons." The attack that is "stuck" with a fist by an empty hand is not a "weapon." Example: elemental blow, bloodletting, domineering strikes, etc.
Second, the spell refers to the attack that is not "stuck" through various weapons or fists or explosions. Example: arc, flame tongue totem, Ice from Above new star...etc.
Third, summon: summon other individuals to attack. Example: summon zombies, angry madness, domineering strikes, etc.
Fourth, the effect: refers to the attack that is not caused by the attack and summoned other individuals or the damage caused by the explosion. Example: the fire of justice, explosive arrows (explosion), corpse blasting, etc.
Damage attribute
The damage attribute has a total of sixteen (2.1 talent change) according to the talent: physics, element, flame, icy, lightning, Chaos Orb, continuous, burning, mine, trap, totem, range, projectile, melee, summon, poisoning (2.1 Talent changes).
|