During late Vanilla WoW Classic, before Burning Crusade released, they were dedicating spots. I recall feeling as that being used by the terminator on a PVP server. However, it was just a matter before it got balanced. Being a hunter really sucked in those days, but that was a particularly fun month.The hunter gift I forget the name of WoW Classic Items, but made it so your pet treated you every time it assaulted. I believe it cured for 40 per attack. In an age when self recovery was nearly non existent, a class that could kite similar to that having that amount of self recovery was REALLY strong. They nerfed the gift because of that ancient, so many folks may not recall.

One from vanilla I would have mentioned would be the Priest's Mind Control and the way that it was very often used to throw players from very substantial objects to their death. Story: One timeback in vanilla, I had been defending Thunderbluff in my Mage. A priest mind controlled me threw me. Halfway down the priest lost control because of range, and I throw Slow Fall and then proceeded to float more than halfway to the tiny quest hub town halfway through the map. As soon as I landed I obtained the"Going Down" Success. Likely one of my favourite WoW Classic memories.

I can not recall the specifics, but it amounted to a permanent slow that let you DOT up someone and run circles around them until they died - particularly after you stressed them off and put a good 50 feet between the both of you.Not sure if you are such as WoW Classic beta as Vanilla, but polymorph was unbelievably overpowered when players would fall to the base of the ocean once poly'ed and then drown.Also, you mentioned Undead players being considered undead back in beta, however, you didn't mention that that meant paladin players were incredibly overpowered against undead players. Not as OP as rogue, poly drowning, or pom/pyro perma stuns, but an inherently huge advantage none-the-less.

You missed the NON GC. That made instant caast be able to macroed to a single button. AKA, warlocks instant casting identical with shadow priests, all dots. The whole will fo forsaken was a thing with warlock/warriors. What made it huge was that I didnt share CD with trinkets. But still anyone with a brain could take them down.less it was a lock, SP or even the 5 bubble pali's. Great vid, however, the sad thin is that which you did was study the internet.dont think you really played it. And to be truthful it was good. Sure there was that the arbitrary core that is hard as its made out to be, but it was not as simple. Superior players could.

Harm was not increased by negative resistances. PVP equipment had no shadow immunity, pve gear had approximately 100 which is annoying but not the end of the world in PVP, if they needed to counter precise player res gear was used by folks in PVP. Besides nobody employed CoS in pvp because misery is by far you greatest dot and CoT/CoEX are just better in any possible situation, and if you wrapped destro you merely used Buy WoW Classic Gold.Reason why Lupus did harm he did(which can be wrongfully appointed to do something together with resistances) was him doing shadow damage and eating up critical shadowbolt debuff which made every warlock from the raid angry as hell about hunters with that dumb wolf.