Quoted what he said "The most surprising thing is, actually, the players desire to be more hostile to those early players, we are now rebalancing much earlier monster combat for buying PoE Orbs being more difficult adds more satisfying. Boss has a more destructive attack. . since it has better signaling, therefore, it feels quite amazing to dodge off the beaten track when you are using that new existing tools. Think of this as being a pretty regular action game - if you are now playing a brawler and also introduced a boss, you can quickly figure it out how to keep off the beaten track of its big attacks and then close into manage damage while it is a little bit safer than before., we are creating these feelings, therefore, it is a quite thrilling time . "


In an interview with ONLYSP, the developer director, Chris Wilson, said that they need to make this game much harder to play and more difficult to farm Path of Exile Currency in the next major update, and the next major update will be released in the middle of September. Generally speaking, they hope to make Path of Exile new update more hostile than before, it will likely be more rewarding to both new and veterans after they eventually take down a tricky enemy or a boss.


When you are starting to long-running games, there always exists somewhat of a struggle of what to do with new players. Usually, there is an issue of how to help ease those new players into an ecosystem that they are not too acquainted with. Right now, it seems that developer Grinding Gear Games will be in a quite different direction for a big update to Path of Exile. And developers want an activity that is actively hostile to those new gamers.