This update is also an opportunity to make lots of Kamas Dofus Retro developments, beginning with the well of Infinite Dreams. This inexhaustible dream loop is a sort of"infinite dungeon" in which chambers and hordes of monsters are offered to gamers in a pseudo-random method. From today, what's evolving: problem levels, rewards and gambling experience. The in-game store is getting a facelift and the DOFUS soundtrack is following in its footsteps since the very first big part of the music was re-orchestrated and remastered.

Finally, class balance remains a concern of all seasons: the time, it had been the Sacriers and the Osamodas, among others, who had been treated to a blow of polish. Finally, a December update would not be complete if it did not provide Kwismas Island to its community: the inescapable meeting of each end of this calendar year, with its (poisoned) gifts carefully wrapped beneath the snowy firs.

The world is of sparkling beauty. I believe it squeeze between each tense nerve. I'm over-excited. It's the first time that I'll see it like this. It is not uncommon to be captivated by the beauty of a thing, of a being, however insignificant it may be, and regardless of how it is perceived by others. The main thing is what you feel deep inside. Hello, World of Twelve, I see you as I should have observed you from my own birth.

Beauty is a unique interpretation for each of us. What I find beautiful is not always so for you, and vice versa. More commonly, aesthetics has always had a unique place lately in our society. It's thus surprising that the video game studios decide to exploit it. Particular importance is attached by players. More than a virtual version, it is. We therefore join ourselves more readily to cheap Dofus Kamas those bits of pixel that, at first sight, did not really resemble us.